Balancing creeps
3 posters
Page 1 of 1
Balancing creeps
Nexus can sometimes be very rigged for one side due to the way the creeps spawn randomly. I am wondering if it would be possible to perhaps have a better balance, like each side mirrors the other or something like that.
what_a_lucker- Spammer
- Posts : 7
Join date : 2011-08-12
Location : United States of America
Re: Balancing creeps
There is currently no plan to revamp the creep spawning system, although I have made it that each creep group spawned have a more similar strength so that there is not too much of a balance issue.
Re: Balancing creeps
Seems pretty fine to me, but then again what do I know
Protonic- Noob
- Posts : 5
Join date : 2011-08-13
Re: Balancing creeps
I respect the opinions of all people and will seriously take into consideration what they say, it does not really matter what you "do or do not know" just please give valuble input or speak out on things that you want changed. It is what keeps a good map alive.
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|